<?xml version="1.0" encoding="utf8"?>
<!-- edited with XMLSPY v2004 rel. 2 U () by 1 (1) -->
<event id="5096" name="清源-车夫(140,126)">
<!--new means new quest, default is quest on user-->
<quest id="960100">
<embranchment id="9">
<conditions>
<selfcountry value="1"/>
<gold type="Great" value="4999"/>
</conditions>
内容来自dedecms <actions>
<menu>
function TaskDialog()
this:AddTalk("我是清源村的车夫,本车夫只认钱不认人,不管路程远近票价一律50两!")
this:AddTaskCmdItem("凤凰城(0)", "v5096", 160100, 10)
this:AddTaskCmdItem("百兽谷(0)", "v5096", 160100, 11)
this:AddTaskCmdItem("兽王谷(0)", "v5096", 160100, 12)
this:AddTaskCmdItem("凤尾村(0)", "v5096", 160100, 13)
this:AddTaskCmdItem("龙冈山四寨(0)", "v5096", 160100, 14)
this:AddTaskCmdItem("王城(0)", "v5096", 160100, 15)
this:AddTaskCmdItem("东郊(0)", "v5096", 160100, 16)
this:AddTaskCmdItem("南郊(0)", "v5096", 160100, 17)
this:AddTaskCmdItem("北郊(0)", "v5096", 160100, 18)
this:AddTaskCmdItem("白骨洞十层(0)", "v5096", 160100, 19)
this:AddTaskCmdItem("精怪洞穴十层(0)", "v5096", 160100, 20)
织梦好,好织梦
this:AddTaskCmdItem("千江镇(0)", "v5096", 160100, 21)
this:AddTaskCmdItem("凤祥镇(0)", "v5096", 160100, 22)
this:AddTaskCmdItem("凤祥镇西郊(0)", "v5096", 160100, 23)
this:AddTaskCmdItem("沼泽湿地(0)", "v5096", 160100, 24)
this:AddTaskCmdItem("蛟龙洞二层(0)", "v5096", 160100, 25)
this:AddTaskCmdItem("跨国边防官(0)", "v5096", 160100, 26)
this:AddTaskCmdItem("皇城(0)", "v5096", 160100, 27)
this:AddTaskCmdItem("栖息地(0)", "v5096", 160100, 28)
this:AddTaskCmdItem("滨海之岛(0)", "v5096", 160100, 29)
this:AddTaskCmdItem("机械工厂十层(0)", "v5096", 160100, 30)
this:AddTaskCmdItem("武夷王墓十一层(0)", "v5096", 160100, 31)
this:AddTaskCmdItem("魔族巢穴二层(0)", "v5096", 160100, 32)
this:AddTaskCmdItem("世外桃源(0)", "v5096", 160100, 33)
this:AddCloseItem("离开")
end
</menu>
织梦好,好织梦
</actions>
</embranchment>
<embranchment id="11">
<conditions>
<selfcountry value="1"/>
<gold type="Less" value="5000"/>
</conditions>
<actions>
内容来自dedecms
<menu>
function TaskDialog()
this:AddTalk(" 我是清源村的车夫,本车夫只认钱不认人,不管路程远近票价一律50两!")
this:AddDialogItem("凤凰城(0)", "Dialog98")
this:AddDialogItem("百兽谷(0)", "Dialog98")
this:AddDialogItem("兽王谷(0)", "Dialog98")
this:AddDialogItem("凤尾村(0)", "Dialog98")
this:AddDialogItem("龙冈山四寨(0)", "Dialog98")
this:AddDialogItem("王城(0)", "Dialog98")
this:AddDialogItem("东郊(0)", "Dialog98")
this:AddDialogItem("南郊(0)", "Dialog98")
this:AddDialogItem("北郊(0)", "Dialog98")
this:AddDialogItem("白骨洞十层(0)", "Dialog98")
this:AddDialogItem("精怪洞穴十层(0)", "Dialog98")
this:AddDialogItem("千江镇(0)", "Dialog98")
this:AddDialogItem("凤祥镇(0)", "Dialog98")
this:AddDialogItem("凤祥镇西郊(0)", "Dialog98")
织梦内容管理系统
this:AddDialogItem("沼泽湿地(0)", "Dialog98")
this:AddDialogItem("蛟龙洞二层(0)", "Dialog98")
this:AddDialogItem("跨国边防官(0)", "Dialog98")
this:AddDialogItem("皇城(0)", "Dialog98")
this:AddDialogItem("栖息地(0)", "Dialog98")
this:AddDialogItem("滨海之岛(0)", "Dialog98")
this:AddDialogItem("机械工厂十层(0)", "Dialog98")
this:AddDialogItem("武夷王墓十一层(0)", "Dialog98")
this:AddDialogItem("魔族巢穴二层(0)", "Dialog98")
this:AddDialogItem("世外桃源(0)", "Dialog98")
this:AddCloseItem("离开")
end
function Dialog98()
this:AddTalk("滚远点穷鬼,没钱还想坐车,小心我扁你啊!");
this:AddCloseItem("离开")
end
</menu>
</actions>
</embranchment>
内容来自dedecms
</quest>
<quest id="160100" new="1">
<embranchment id="10" active="1">
<conditions>
<isguard/>
<selfcountry value="1"/>
<gold type="Great" value="4999"/>
</conditions>
<actions>
织梦内容管理系统 <goto name="凤凰城" pos="422,379"/>
<notify content="你被车夫用独轮车推到了凤凰城,付了50两作为车费"/>
<gold type="Sub" value="5000"/>
<var type="Set" name="state" value="-2"/>
</actions>
</embranchment>
<embranchment id="11" active="1">
dedecms.com <conditions>
<isguard/>
<selfcountry value="1"/>
<gold type="Great" value="4999"/>
</conditions>
<actions>
<goto name="百兽谷" pos="276,242"/>
dedecms.com
<notify content="你被车夫用独轮车推到了百兽谷,付了50两作为车费"/>
<gold type="Sub" value="5000"/>
<var type="Set" name="state" value="-2"/>
</actions>
</embranchment>
<embranchment id="12" active="1">
<conditions>
copyright dedecms
<isguard/>
<selfcountry value="1"/>
<gold type="Great" value="4999"/>
</conditions>
<actions>
<goto name="兽王谷" pos="184,24"/>
<notify content="你被车夫用独轮车推到了兽王谷,付了50两作为车费"/>
copyright dedecms
<gold type="Sub" value="5000"/>
<var type="Set" name="state" value="-2"/>
</actions>
</embranchment>